Scoring and Counting Doubles

          “Way” # Doubles
Mah Jongg 2
Mah Jongg on the Last Tile 1
Dora (1 double for each dora)
Mah Jongg from the Kong Wall 1
Robbing a Kong 1
Concealed Hands
Riichi 1
First Round Riichi 1
Tsumo (self-drawn) 1
All Sequences ( Pinfu) waiting on either end + pair (pair can not be a related wind or a dragon) 1
All Simples (2 through 8) NO Winds, Dragons or Terminals 1
Sisters (2 identical sequences, same suit) 1
2 Completely different sets of Sisters 3
3 Concealed Pongs ( rest of hand concealed sequence) 2
**Seven Different Pairs (Niko Niko) 2
**Pairs: Winds, Dragons, Terminals (Niko Niko) 4
**Pairs: All One Suit with Winds and/or Dragons 5
**Pairs: All One Suit without Winds or Dragons 8
**Pairs: Winds and Dragons Yakuman
All Pongs + a pair Yakuman
Thirteen Impossibles (one of each terminal, winds, dragons + one of any which would make a         pair) Yakuman
Mah Jongg on original 14 tiles -dealer only Yakuman
Mah Jongg on dealers first discard Yakuman
Mah Jongg on first draw Yakuman
Dream (1112345678999) one suit (any one of 1-9 will cause a Mah Jongg) Yakuman
** Kongs (four of a kind) can not be used for any Pairs (Niko Niko)
Exposed Hands
*Dragon Pongs ( Rest of hand can be any triplets and/or sequences) 1
*Your Wind Pong (Rest of  hand can be any triplets and/or sequences) 1
*Wind of the Round Pong (Rest of hand can be any triplets and/or sequences) 1
Cousins (3 sequences, same numbers, 3 different suits) 1
1 through 9 in one suit 1
Terminals with Winds and/or Dragons 1
Terminals without Winds or Dragons 2
All Pongs ( Toi Toi) triplets 2
All Pongs (Toi Toi) triplets SIMPLES 1
All One Suit with Winds and/or Dragons 2
All One Suit without Winds or Dragons 5
*Pongs: 3 concealed Triplets ( rest of hand can be exposed triplet or sequence) 2
Pongs: 3 successive numbers, same suit 1
Pongs: 3 triplets, same number, 3 different suits 2
Pongs: 2 Dragons + a pair of the 3rd 4
Pongs: Terminals + a Pair of Terminals Yakuman
Pongs: 3 Dragon triplets Yakuman
Pongs: 3 Winds with a pair  of 4th Wind Yakuman
Pongs : All Winds ( 1 triplet of each of the 4 Winds) Yakuman
Pongs: Green Dragons, rest  of hand  green bamboos Yakuman
Pongs: Winds and Dragons + pillow (pair) of Winds and Dragons Yakuman
All Kongs (four of a kind) Yakuman
Discards: 1’s, 9’s Winds, Dragons (Neither Pongs nor Chis for your discards) 4
Any Exposed hand can be concealed and usually scores one extra double
*Exceptions: Dragon Pongs, Wind Pongs, Three Concealed Pongs